Inflak separates interaction orchestration into four layers
The October 15 preprint separates state routing, interaction planning, design and rendering through skill-based plugins.
Why it matters
Editorial implication: generating a screen also requires deciding when and how to involve its user.
A closer look
Chat and canvas examples accompany tests of layer compliance and latency using simulated responses, not final-widget or execution quality. Version 2 appeared October 19; its evaluation and future-work sections retain these scope limits.
Who this is for
Generative-UI and agent architects
Original sources
- Inflak authors / arXiv ↗arxiv.org
- Full paper: architecture, evaluation and future work ↗arxiv.org
- v2 evaluation and future-work scope rechecked ↗arxiv.org
Revisions & corrections (2)
— 补记10月19日v2修订并复核架构、6.1评测和8.3未来工作,保留10月15日原始日期;不声称整篇无变化或新增性能优越。
— New distinct October 15 preprint; original arXiv submission and full text read. Exclude inconsistent paradigm counts and template publication metadata; report architecture and evaluation limits, no performance superiority claim.